b harris lowe
PROJECT TEMPEST PODCAST EPISODE 11
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Bonnie Harris-Lowe is a game designer and writer for Wildseed Games, who are working on a genre bending videogame set in a sci-fi-fantasy world, inspired by Eastern martial arts and culture, hip hop, and Afrofuturism.
Follow Bonnie on twitter, LinkedIn, and check out their Mixed Reviews blog.
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Outline
Here are the timestamps for the episode. On some podcast players you should be able to click the timestamp to jump to that time.
(00:00) - Introduction
(00:32) - Dirty Computer by Janelle Monae. Black femininity, sexuality, and identity
(05:31) - Origin story. Growing up bi-racial. Formative experiences - Legend of Zelda: The Wind Waker, POC representation in games
(07:37) - Becoming a creator: Learning the cons. Crunch, Gamergate and harassment. Studying media arts
(11:22) - The lack of industry elders creates a lack of industry advancement. Rockstar Games, Riot games
(15:40) - Wildseed and breaking the mold
(19:53) - N. K. Jemisin: “How Long 'til Black Future Month?” Black creators and commercial success, competing with America's addiction to black imagery
(25:44) - Personal life and projects
(38:31) - Accessibility vs approachability in games
(44:40) - VR, XR. Developing new controls. Immersion versus bending reality
(52:06) - Realism versus experimentation. Black hairstyles in video games
(58:55) - Inclusive character creator: Diversity isn’t thought about as valuable
(1:02:02) - Individual impact on the world
(1:05:41) - Finishing up
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Support & connect
Find us at www.project-tempest.net/podcast
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Subscribe on Apple Podcasts, Spotify, Google Play or directly on Captivate. If you enjoy the Project Tempest podcast please consider rating it 5 stars, this really helps us out. Thanks!
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Comments to hello@manonfire.org
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The producer for this podcast is Kearin Armstrong and the production assistant is Prea Millar.