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Ed mcrae iii

PROJECT TEMPEST PODCAST EPISODE 13

Subscribe on Apple Podcasts, Spotify, Google Play or directly on Captivate. If you enjoy it please consider rating it 5 stars.

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Ed McRae is a Kiwi writer of dark fiction and narrative designer for video games, including the hit online RPG Path of Exile. Ed’s books Narrative Design for Writers and Narrative Design for Indies are essential reading for anyone interested in modern storymaking.

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Follow Ed’s writing at www.edmcrae.com.

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Outline

(00:00) - Introduction
(00:31) - Grimstone: Writer’s block and creative constraints
(14:58) - Content creation: Quantity versus quality
(24:48) - Creative careers with financial stability
(28:36) - Challenge versus relaxation in gaming. 
(33:20) - Ambition and world building over time. (Tron, Neuromancer, Otherlands)
(36:58) - Metaverse and NFTs. 
(51:54) - Cyberspace advancements
(54:14) - Traditional versus indie publishin
(59:22) - Future obstacles and opportunities: Traditional storytelling and marketing in Web3 
(1:01:26) - Finishing up

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Support & connect

 

Find us at www.project-tempest.net/podcast

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Subscribe on Apple Podcasts, Spotify, Google Play or directly on Captivate. If you enjoy the Project Tempest podcast please consider rating it 5 stars, this really helps us out. Thanks!

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Comments to hello@manonfire.org

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Get the acclaimed Project Tempest novella 1862 free for a limited time when you subscribe to the Project Tempest newsletter.

 

The producer for this podcast is Kearin Armstrong and the production assistant is Prea Millar.

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