PROJECT TEMPEST PODCAST EPISODE 5
Subscribe on Apple Podcasts, Spotify, Google Play or directly on Captivate. If you enjoy it please consider rating it 5 stars.
Simon Pulman is a New York based lawyer and advisor focusing on tv, film, and interactive, including influencers and e-sports. Simon thinks and writes a great deal about the fast evolving landscape of entertainment and digital content - the present and future of how creators connect with audiences worldwide.
Here are the timestamps for the episode. On some podcast players you should be able to click the timestamp to jump to that time.
(00:00) - Introduction
(03:38) - Simon’s origin story & how gaming has evolved
(12:49) - Early Gaming memories - Atari, Ninja Turtles, and more
(26:15) - The creative starting point
(30:13) - Realities of building IP
(36:05) - Making and evolving beloved franchises like Resident Evil over decades
(47:09) - The shift from storytelling to storymaking
(53:02) - Shared worldbuilding & fan-service including the Metro Universe
(59:13) - Economic responsibilities & partnered ecosystems
(63:37) - Future expectations: the reduction of traditional media
What is an entertainment company in 2021, and why does the answer matter? - essay by venture capitalist Matthew Ball
Follow Simon's writing at www.linkedin.com/in/simonpulman/
Support & connect
Find us at www.project-tempest.net/podcast
Subscribe on Apple Podcasts, Spotify, Google Play or directly on Captivate. If you enjoy the Project Tempest podcast please consider rating it 5 stars, this really helps us out. Thanks!
Comments to email@example.com
Get the acclaimed Project Tempest novella 1862 free for a limited time when you subscribe to the Project Tempest newsletter.
The producer for this podcast is Kearin Armstrong and the production assistant is Prea Millar.